Touch screens and gaming

I’ve been spending a bit of time experimenting with some game concepts on iPhone, and how a touch screen input system effects them. In some cases I’m impressed how well certain input schemes work with it, and with others I’m surprised how poorly they work. When holding the iPhone in

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iPhone battery life

I bought a first-gen iPhone a few weeks ago from a friend who had upgraded to the new model. Immediately I was dismayed by abysmal battery performance. Overnight the device would go from a 100% charge down to a 30% charge. Sometimes it would completely drain overnight just sitting idle

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